Dreymire

Welcome

Welcome to Dreymire!

Dreymire is a reimagination of the original Verpets and rebuilt from the ground up to try and bring back the old feeling of Dreymire, but with a modern twist. Here, you can find, feed, fight, play with, take fishing, take mining, give perfectly safe potions to, and more with your pets! Restock some shops, or hit the fishing hole for some relaxing activity, we should have something for all new and returning players to enjoy!

Please keep in mind that we are still in ALPHA and there are still many features to be added, and many bugs to be worked out. If you encounter any issues, please report them in our Bug Reports boards so we can get them fixed! Thank you all for your time and support!

Velphora & Gardening!

Introducing Velphora!

High up in the mountains lives the Velphora (vel-for-a), a sturdy little creature with a very unusual appetite. Velphora eat rocks! Gemstones, shards, ores, coal, clay and even petrified wood are all viable options for this little bug! Shout out to sludge for creating this one for us!

New NPC

Moss is Dreymire's new gardening NPC! You will find them running the brand new Seedling Stall, which sells seeds so you can grow almost every plant you desire, along with a a new item type, fertilizer!

Moss is also for hire! For a price they will look after one of your gardens for 24 hours, watering any plant that drops below 80% water and harvesting if the plant is fully grown! When the shift ends, Moss sends you a report of everything they picked. Note that you will not get any gardening XP for plants Moss harvests.

Along with a new NPC, Gardening has had a visual overhaul! Mining has also taken the same style and the NPCs match what the quest pages look like.

QoL (Quality of Life) in the Garden

  • Planting, watering, harvesting and destroying now happen instantly, just like Mining.

  • Growing plants have an additional stage as they grow, so you can see at a glance how far along they are.

  • Harvest experience now scales with how long a plant takes to grow.

  • A new level unlocks list shows which plots and seed return bonuses are coming next.

  • Every harvest has a 25% chance to dig up a Worm, fish on!

  • Your watering can now has 10 upgrade levels, bought with Essence. Each level uses 5% less water per plant, up to half the water at max level.

    • Level 3: water a full row at once

    • Level 6: water two rows

    • Level 9: water three rows

  • Above is subject to change, we would like to see how this plays out before introducing itemized watering cans in its place!

Fertilizer

Four kinds of fertilizer are now sold at the Seedling Stall! Each will display what it does when selecting it, but here is a list for now:

  • Manure: 25% chance of an extra item from each harvest

  • Blood Fertilizer: +10% seed return and double the chance of variegated plants

  • Fish Fertilizer: your plants never dry out below 50% water

  • Bone Meal: ripe plants wait 50% longer before they wilt

New Coliseum Challenger!

Every harvest has a small chance to disturb the Bramble Beast, a monster of thorns and roots!

Defeat it for a chance at the Weed Wacker, a new unique mace whose every hit may tangle the enemy in vines and make it lose its next attack! This acts like attack speed in a sense, the enemy has a chance to lose a turn so you can have 2 turns in a row!

Misc. Changes

  • Food that lowers hunger can now be fed to a pet that is completely full.

  • The Feed menu only lists pets that can actually eat the item you picked.

We hope you all enjoy the Gardening revamp, we can’t wait to hear your feedback!

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